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<title>vikramvr's CGPortoflio Gallery</title>
<link>http://vikramvr.cgsociety.org/gallery/</link>
<description>vikramvr's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Queen with Jetpack- HMC#21 entry</title>
	<link>http://vikramvr.cgsociety.org/gallery/806653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1252909975_small.jpg"><br><br>Here is my new work - an aviator queen set in the alternate reality of the 20's and 30's. This is my entry for the Harcore modelling challenge #21 . Hope you guys like it. Some parts were modelled in max, and some in zbrush. Post work was done in photoshop<br />
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Ortho<br />
<a href="http://img32.imageshack.us/i/queenortho01.jpg/" target="_blank"><img src="http://img32.imageshack.us/img32/650/queenortho01.jpg" border="0" alt="" /></a>]]>
	</description>
	<pubDate>Mon, 14 Sep 2009 01:32:58 +0000</pubDate>
	</item>
	<item>
	<title>Aviator Base</title>
	<link>http://vikramvr.cgsociety.org/gallery/802780</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1252146898_small.jpg"><br><br>This is the base for the aviator I modelled for the HMC#21. Fully done in zbrush.<br />
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Shot of the face<br />
<a href="http://img136.imageshack.us/i/face01.jpg/" target="_blank"><img src="http://img136.imageshack.us/img136/9418/face01.jpg" border="0" alt="" /></a><br />
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Shot of the Shoes<br />
<a href="http://img156.imageshack.us/i/shoesturnaround.jpg/" target="_blank"><img src="http://img156.imageshack.us/img156/2910/shoesturnaround.jpg" border="0" alt="" /></a><br />
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Helmet Turnaround<br />
<a href="http://img529.imageshack.us/i/helmetcloseup.jpg/" target="_blank"><img src="http://img529.imageshack.us/img529/1272/helmetcloseup.jpg" border="0" alt="" /></a>]]>
	</description>
	<pubDate>Thu, 03 Sep 2009 02:36:04 +0000</pubDate>
	</item>
	<item>
	<title>3d Portrait - Zbrush Render</title>
	<link>http://vikramvr.cgsociety.org/gallery/809639</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1253699246_small.jpg"><br><br>This is the zbrush render of the portrait]]>
	</description>
	<pubDate>Wed, 23 Sep 2009 04:47:37 +0000</pubDate>
	</item>
	<item>
	<title>3d Portrait</title>
	<link>http://vikramvr.cgsociety.org/gallery/809626</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1253951643_small.jpg"><br><br>Hello guys, This is my latest 3d portrait. Started in zbrush with a rough base mesh, and retopologized later. Third level sub'd mesh brought to 3dsmax for texturing. Rendered in mental ray with Final Gather. <br />
<br />
This image has three layers of bump - A regular Normal map, A cellular texture, combined with a noise texture.<br />
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Post production done in photoshop.<br />
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Hope you guys like it.]]>
	</description>
	<pubDate>Wed, 23 Sep 2009 04:19:28 +0000</pubDate>
	</item>
	<item>
	<title>DW 4 entry</title>
	<link>http://vikramvr.cgsociety.org/gallery/766099</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1242884132_small.jpg"><br><br>Hi guys, This is my Dw 4 entry this year. Unfortunately, I was not able to complete this piece because I was caught up with some other sponsored work. Used 3dsmax for modelling, zbrush for detailing.]]>
	</description>
	<pubDate>Thu, 21 May 2009 00:35:36 +0000</pubDate>
	</item>
	<item>
	<title>Girl Portrait</title>
	<link>http://vikramvr.cgsociety.org/gallery/766094</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1242883473_small.jpg"><br><br>This was done as a study of a girls face. Completely done in zbrush. The hair and the smile took the most time.]]>
	</description>
	<pubDate>Thu, 21 May 2009 00:24:35 +0000</pubDate>
	</item>
	<item>
	<title>Old man's face</title>
	<link>http://vikramvr.cgsociety.org/gallery/746643</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1239613780_small.jpg"><br><br>Hi guys, this is an old man's face, completely modeled in zbrush with zspheres, textured in photoshop, and rendered in 3dsmax. Post processing done in photoshop. Hope you guys like it]]>
	</description>
	<pubDate>Fri, 27 Mar 2009 02:27:52 +0000</pubDate>
	</item>
	<item>
	<title>Old man - zbrush</title>
	<link>http://vikramvr.cgsociety.org/gallery/746642</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1238138481_small.jpg"><br><br>Hello guys, This is the zbrush version of the old man.]]>
	</description>
	<pubDate>Fri, 27 Mar 2009 02:21:24 +0000</pubDate>
	</item>
	<item>
	<title>Old man zbrush closeup</title>
	<link>http://vikramvr.cgsociety.org/gallery/752176</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1239724043_small.jpg"><br><br>This is another render of the old mans face, this time a closeup]]>
	</description>
	<pubDate>Sun, 12 Apr 2009 10:26:55 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla Rapper</title>
	<link>http://vikramvr.cgsociety.org/gallery/744647</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1237707132_small.jpg"><br><br>Hi Guys, This is a RealTime model made in 3dsmax, zbrush, photoshop and topogun. 7208 Tris in total. He is an afro ape rapper, with an angry face. He was born from a scientific experiment, and lives in the jungle. The rapper genes still dominates him however.]]>
	</description>
	<pubDate>Sun, 22 Mar 2009 02:32:15 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla Rapper - Zbrush</title>
	<link>http://vikramvr.cgsociety.org/gallery/744653</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1239194911_small.jpg"><br><br>This is a zbrush version of the Gorilla man]]>
	</description>
	<pubDate>Sun, 22 Mar 2009 03:46:37 +0000</pubDate>
	</item>
	<item>
	<title>Gorilla Rapper - AO, Normal and Wire</title>
	<link>http://vikramvr.cgsociety.org/gallery/744678</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1237718982_small.jpg"><br><br>Normal Map + AO + Wire - 7208 Tris, 2k Textures]]>
	</description>
	<pubDate>Sun, 22 Mar 2009 05:49:47 +0000</pubDate>
	</item>
	<item>
	<title>Hand Study</title>
	<link>http://vikramvr.cgsociety.org/gallery/727566</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1234023023_small.jpg"><br><br>I have done a hand sculpt to gauge my anatomy knowledge. This piece was started with the demo soldier mesh in zbrush. Used a lot of hand references collected from 3d.sk and other sites. Took almost 2 days to finish this artwork. Entirely done in zbrush]]>
	</description>
	<pubDate>Sat, 07 Feb 2009 10:10:34 +0000</pubDate>
	</item>
	<item>
	<title>Portrait - Hard lighting</title>
	<link>http://vikramvr.cgsociety.org/gallery/689406</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1225133165_small.jpg"><br><br>This was painted to study hard lighting and skin tones, entirely painted in photoshop. I started this portrait with an oil painting finish in mind, but later deviated and went for a realistic finish. The original photograph was taken by Lars Stephan and can be located at http://www.flickr.com/photos/simonpais/2439229062/. I hope you like it. Thanks for viewing.]]>
	</description>
	<pubDate>Mon, 27 Oct 2008 18:46:10 +0000</pubDate>
	</item>
	<item>
	<title>Tarzan sculpt</title>
	<link>http://vikramvr.cgsociety.org/gallery/621746</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1234027785_small.jpg"><br><br>This is an image entirely done in zbrush, to study anatomy.Took approximately three days to sculpt the entire image.]]>
	</description>
	<pubDate>Wed, 16 Apr 2008 17:29:14 +0000</pubDate>
	</item>
	<item>
	<title>Al Pacino painting</title>
	<link>http://vikramvr.cgsociety.org/gallery/514446</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174360/174360_1183538865_small.jpg"><br><br>This is a painting of my favourite actor, Al pacino. Photoshop was entirely used for this painting.]]>
	</description>
	<pubDate>Wed, 04 Jul 2007 08:47:48 +0000</pubDate>
	</item>
	<item>
	<title>GIrl - Lighting Study</title>
	<link>http://vikramvr.cgsociety.org/gallery/604610</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/174360/174360_1204771542_small.jpg"><br><br>This is a lighting study done in photoshop in 45 mts. Mainly done  to study lighting. This original photograph is an image from flickr]]>
	</description>
	<pubDate>Thu, 06 Mar 2008 02:45:44 +0000</pubDate>
	</item>
	<item>
	<title>Tomb Raider Paint</title>
	<link>http://vikramvr.cgsociety.org/gallery/732786</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g60/174360/174360_1235194672_small.jpg"><br><br>Done in around 3 hours in Art Rage. ]]>
	</description>
	<pubDate>Fri, 20 Feb 2009 23:37:55 +0000</pubDate>
	</item>
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